Pengembangan Multimedia Interaktif Berbasis Problem Based Learning Pada Topik Aku dan Kebutuhanku Kelas IV SD Budi Murni 1 Medan

  • Lasmaria Agnes Sinaga Program Studi Pendidikan Guru Sekolah Dasar Fakultas Keguruan dan Ilmu Pendidikan, Universitas Katolik Santo Thomas Medan

Abstract

Abstract: This research aims to develop Interactive Multimedia based on problem based learning on the topic of me and my needs for fourth grade elementary school that is feasible and effective. This type of research is R&D using the 4D model. The research subjects were fourth grade students at SD Budi Murni 1 Medan. Data collection in research was carried out by observation, interviews, questionnaires and tests. The instruments used are questionnaire sheets, written questions. The results of the research show that the product being developed is that: The expert assessment of multimedia content/material is in very feasible criteria with an average score of (4.58) and the assessment of multimedia construction experts is in very feasible criteria with an average score of (4.62). The percentage of classical completeness in trial I reached 80% with an average gain value of 0.5 and the percentage of classical completeness in trial II reached 100% with an average gain value of 0.8 so it was effectively used to improve student learning outcomes.

Keywords: Interactive Multimedia, Problem Based Learning, Learning Outcomes, My Topic and My Needs

Published
2025-02-10
How to Cite
Lasmaria Agnes Sinaga. (2025). Pengembangan Multimedia Interaktif Berbasis Problem Based Learning Pada Topik Aku dan Kebutuhanku Kelas IV SD Budi Murni 1 Medan. Teaching and Learning Journal of Mandalika (Teacher) E- ISSN 2721-9666, 6(1), 155-158. https://doi.org/10.36312/teacher.v6i1.4431
Section
Table of Contents